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How to Use Observation in Games User Research
Observe systematically. Five aspects to watch in the field make your UX findings easier to report.
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How to Label Unfamiliar Icons in Video Game UIs
Label unfamiliar icons to keep your game UI accessible. Destiny 2 and Firewatch show two ways to do it.
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How to Use Composition and Cues to Guide the Player
Use artistic composition and environmental cues to guide players through your levels.