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User Experience Research & Design in Games

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The CHI 2019 hashtag is picture with Dr. Nacke peeking through a Unicorn photo stand.

The CHI Paper Writing Podcast is live

September 15, 2019 by Lennart Nacke

After months of working on it and on our own CHI papers in the HCI Games Group, I finally had time to cut and edit together the first episode of the How to Write CHI Papers podcast with many insightful interviews from 14 CHI rockstars Susan Dumais, Andrés Lucero, Erin Solovey, Effie Law, Andy Cockburn, …

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How to write CHI 2019 Papers

May 4, 2019 by Lennart Nacke

This course has been taught at CHI three times and before that at CHI PLAY and SIGCHI summer schools and via invitations at several institutions. It is highly popular with young CHI researchers. The instructor is also available to teach this course at your institution and the course has been taught as part of research …

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CHI 2018 Paper

CHI 2018 Course on How to Write a CHI Paper

April 23, 2018 by Lennart Nacke

The CHI 2018 version of the course is listed below. CHI 2018 Schedule This course was taking place at CHI 2018 (Palais des Congrès de Montréal) in Room: 524C on Monday, 23rd of April 2018. CHI 2018 Course Unit 1 Time Content 11:30-11:40 Introduction and Goals 11:40-12:10 Micro Lecture: Structuring your Research 12:10-12:50 Tutorial: Dissecting …

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How to Write CHI Papers Course at CHI 2017

May 10, 2017 by Lennart Nacke

CHI 2017 marked the premiere of this course at the CHI conference. It was taught in person and over the course of two units. CHI 2017 Schedule Writing Unit Schedule 9:30-10:50 Writing Unit 9:30-9:35 Intro and Goals 9:36-10:00 Micro Lecture: Clarity and Structure 10:01-10:20 Exercise: Structuring CHI Research 10:21-10:50 Exercise: Writing the Introduction Reviewing Unit …

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How to Write CHI PLAY Papers 2016

October 16, 2016 by Lennart Nacke

This is the information that was given to participants at the 2016 course on how to write CHI papers. Please bring some examples from your own recent writing to this course. This can be a thesis abstract, some unpublished papers, or just something you have written recently.

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Interview with Carl Gutwin

October 14, 2016 by Lennart Nacke

I have had the pleasure of interviewing Professor Carl Gutwin from the University of Saskatchewan for this course (Carl has been papers chair of CHI in the past and has an incredible amount of experience in writing for SIGCHI conferences). Having worked with Carl at the University of Saskatchewan before, I knew that he was going to have some excellent advice for …

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Communication and Game Design Documents

October 27, 2014 by Lennart Nacke

Welcome to week seven in the course: Basic Introduction to Game Design. Make sure to read the syllabus and course information before you continue. In this post, we discuss communication and game design documentation. While most textbooks discuss creating game design documents in some way, I feel that, given the scope of a game design class, no truly …

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Conceptualization

Conceptualization and Idea Generation

October 20, 2014 by Lennart Nacke

Welcome to week six in the course: Basic Introduction to Game Design. Make sure to read the syllabus and course information before you continue. In this post, we will discuss the conceptualization process in game design. This text follows closely from our textbook (Game Design Workshop, Chapter 6). After having discussed game systems, and the roles that skill, …

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Chance and Skill in Game Design

October 15, 2014 by Lennart Nacke

Welcome to the fifth week of class in the course: Basic Introduction to Game Design. Make sure to read the syllabus and course information before you continue. Today, we are going to discuss chance and skill in game design. This text follows closely from our textbook (Challenges for Game Designers, Chapter 5 and 8). I …

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