Skilled trades training in VR

Enhancing skilled trades training in industry through VR, gamification, and digital twin technologies.

Skilled trades need hands-on practice that is costly and sometimes dangerous to provide on real equipment. This Mitacs Accelerate project, led by Lennart, explored how virtual reality, gamification, and digital twin technology can strengthen industry training. Related work on interactive training for safety-critical jobs appears in Learning the Ropes.

  • Role: Principal investigator
  • Funder: Mitacs Accelerate
  • Years: 2024 to 2026