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How to Label Unfamiliar Icons in Video Game UIs
Label unfamiliar icons. Make your game UI accessible. Destiny 2 is a great example of labelling UI elements that are not self-explanatory to the player.
Lennart Nacke, PhD
Feb 22, 2022
The Acagamic Tip Tuesday
How to Use Composition and Cues to Guide the Player
Use artistic composition and environmental cues to guide players smoothly through your game.
Lennart Nacke, PhD
Last updated on Feb 15, 2022
The Acagamic Tip Tuesday
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