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The Acagamic Tip Tuesday
Why Following Genre Conventions Matters in Video Games
Players hate change. Be aware of the baby duck syndrome when designing your game. Follow genre conventions.
Lennart Nacke, PhD
Mar 15, 2022
The Acagamic Tip Tuesday
Show Juicy Feedback to Indicate Player Damage in Video Games
Make player damage juicy: Use UI iconography, text size, colour coding, timing, and audio to show feedback of impactful player damage in your combat designs.
Lennart Nacke, PhD
Mar 8, 2022
The Acagamic Tip Tuesday
How to Use Observation in Games User Research
Use observation systematically to study your users in the field.
Lennart Nacke, PhD
Mar 1, 2022
The Acagamic Tip Tuesday
How to Label Unfamiliar Icons in Video Game UIs
Label unfamiliar icons. Make your game UI accessible. Destiny 2 is a great example of labelling UI elements that are not self-explanatory to the player.
Lennart Nacke, PhD
Feb 22, 2022
The Acagamic Tip Tuesday
How to Use Composition and Cues to Guide the Player
Use artistic composition and environmental cues to guide players smoothly through your game.
Lennart Nacke, PhD
Last updated on Feb 15, 2022
The Acagamic Tip Tuesday
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