A Methodology for Psychophysiological Player Logging

by Lennart E Nacke
Abstract:
This position paper discusses a methodology and the challenges for game research focusing onpsychophysiological measurement of gameplay experience. We first present a counter approach, different toours, focusing on qualitative investigations of game experience and social interaction. A discussion on theadvantages and disadvantages of that approach leads us to present our quantitative, conclusive and empiricalapproach to studying gameplay experience. We present our method in detail, which uses the correlation of eyetracking, psychophysiological player logging and social science questionnaires to collect meaningful andobjective player data. The presented method is discussed and a conclusion for how to best objectivelyinvestigate player experience is drawn.
Reference:
A Methodology for Psychophysiological Player Logging (Lennart E Nacke), Technical report, .
Bibtex Entry:
@techreport{nackemethodology,
abstract = {This position paper discusses a methodology and the challenges for game research focusing onpsychophysiological measurement of gameplay experience. We first present a counter approach, different toours, focusing on qualitative investigations of game experience and social interaction. A discussion on theadvantages and disadvantages of that approach leads us to present our quantitative, conclusive and empiricalapproach to studying gameplay experience. We present our method in detail, which uses the correlation of eyetracking, psychophysiological player logging and social science questionnaires to collect meaningful andobjective player data. The presented method is discussed and a conclusion for how to best objectivelyinvestigate player experience is drawn.},
author = {Nacke, Lennart E},
title = {{A Methodology for Psychophysiological Player Logging}}
}

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