Designing Affective Games Using Psychophysiological Input

by Lennart E Nacke, Regan L Mandryk
Abstract:
With the advent of new game controllers, traditional input mechanisms for games have changed to include gestural interfaces and camera recognition techniques, which are being further explored with the likes of Sony’s PlayStation Move and Microsoft’s Project Natal. Soon these techniques will include affective input to control game interaction and mechanics. Thus, it is important to explore which game designs work best with which affective input technologies.
Reference:
Designing Affective Games Using Psychophysiological Input (Lennart E Nacke, Regan L Mandryk), In .
Bibtex Entry:
@article{nackedesigning,
abstract = {With the advent of new game controllers, traditional input mechanisms for games have changed to include gestural interfaces and camera recognition techniques, which are being further explored with the likes of Sony's PlayStation Move and Microsoft's Project Natal. Soon these techniques will include affective input to control game interaction and mechanics. Thus, it is important to explore which game designs work best with which affective input technologies.},
author = {Nacke, Lennart E and Mandryk, Regan L},
title = {{Designing Affective Games Using Psychophysiological Input}},
url = {http://www.acagamic.com/uploads/2007/09/GRAND-Poster.pdf}
}

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