Advent Calendar 2009

1 – Virtual Goods: How and Why They Work

As a Christmas special, I will for once update this blog daily for the next 24 days with my favorite presentation slides about games, user experience, game design, emotion, affective and entertainment computing, etc.

On December 1, we start with a presentation from Amy Jo Kim, who runs Shufflebrain, a company that builds games for social networks (currently very successful). She is also author of the book “Community Building on the Web: Secret Strategies for Successful Online Communities” and can certainly be considered an expert on online communities. Her presentation is witty, sharp and to the point. But have a look at it yourself: Continue reading

Standard