Advent Calendar 2009

12 – The Future of Social Networking with Augmented Reality

Welcome to the transparent life of the future. Although this might be a bit off topic, I wanted to include it here in the advent special as well. Matthew Buckland from South Africa, head of 20FourLabs.com, delivered a striking and brilliant presentation about the Future Of Social Networking. He outlines how information about people, objects and locations could become instantly accessible with the next generation of mobile devices. The mockups are excellent and the vision is not too aloof to become true one day. Have a look at this visionary presentation below: Continue reading

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Advent Calendar 2009

9 – Four Keys To Fun: Designing Viral Distribution

Here is a deck of slides that you should not miss when talking about player emotions and fun. Nicole Lazzaro‘s four fun keys should not be missing in any good game design collection for that matter. She runs a company called XEODesign, which does player experience design research. In her presentation, she talks about the 4 fun keys, namely hard fun (e.g., fiero), easy fun (e.g., curiosity), people fun (e.g., amusement), serious fun (e.g., relaxation). These fun keys were generated throughout a large number of interviews, lots of research and observations. They are discussed in the slides with vivid game design examples. Here goes her excellent presentation: Continue reading

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