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While I managed to get some momentum with this blog in December, my time has been sparse at the start of the year (especially January). Much has happened. I have successfully defended one of the first Ph.D. degrees in Digital Game Development (read about it and download my thesis from here) in Sweden. Leading up to this and following right after it are a bunch of talks concerned with the central theme of affective measurement of players, two of which I will be giving in Canada this week and the next. Besides the obvious question of employment and career direction, I am also evaluating my general research and identify promising paths for future directions. So, watch this space and everything unfolds in the next months.


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